Published: Tue, August 28, 2018
Entertaiment | By Minnie Bishop

Cyberpunk 2077 gameplay reveal has arrived

Cyberpunk 2077 gameplay reveal has arrived

"Cyberpunk 2077 is a narrative-driven, open world RPG from the creators of The Witcher 3: Wild Hunt". If you click on one and make a purchase we may receive a small commission which helps to support us and keep Gameplanet alive.

CD Projekt RED finally showed off its newest project Cyberpunk 2077 with a high-intensity in-engine trailer at E3 earlier this year, however, gameplay footage was only shown behind closed doors to various journalists, leaving fans in anticipation.

So... here's what Cyberpunk 2077 looks like today (or rather looked like when we recorded the video). It's set near the beginning of the game and showcases the character creation system. This is the first time everyone gets to see the game in action. Thus all anyone's had to go on are the descriptions of people like me-descriptions like "the most impressive game demo I've ever seen" and "I didn't think Night City was possible". CD Projekt Red views this build of the game as being "pretty much still in the playtest phase", and they were hesitant to release the footage at all, as they expect many elements to evolve by the time the full game releases. Players will be able to use V as a male or female character and also tweak his/her backstory. Everything you create and customise can "influence the shape of the game", for whatever that means.

Serena Williams banned from wearing black catsuit at French Open
I feel that I have the game to win against her, but she's very risky ". Others pointed out the dual function of the suit. "I feel confident.

"Cyberpunk 2077 has been in development for at least six years and its team recently hit a major milestone-the entire game is playable from start to finish".

Having just received their first major contract, V becomes embroiled in Night City's seamy, dark corners where you'll find cyber-enhanced street warriors, tech-savvy netrunners and corporate life-hackers. Elements like gunplay (both in terms of visuals and how RPG stats influence it), netrunning, auto physics, or the game's UI - everything's pretty much still in the playtest phase and we felt uneasy about publicly committing to any particular design. While it is very possible the final game we will get to play will be noticeably different from this, the company made a decision to share it anyway.

Like this: